After working with SOE and the CWA (Clone Wars Adventures) team, I gained a whole new respect and interest in stylized / cartoon style models. So I gave it a shot and tried some hand painting and modeled some cartoon style props by creating this little scene with tile-able hand painted textures. Still not finished as I got some critiques from my instructor and guest speaker, but this is my progress thus far.
Christopher Atmadja - 3D Artist
Sunday, May 13, 2012
Saturday, May 12, 2012
SOE Internship for Star Wars Clone Wars Adventures
I had the privilege to intern with the CWA team at SOE in San Diego. While I was there I designed and modeled some housing furniture set pieces for their Jedi Temple area of the game. It was a lot of fun as well as a great experience to work together with the rest of the team and go through the process of daily routines such as scrums and progress updates.
Saturday, March 10, 2012
Thursday, December 15, 2011
Tomb of Quetzalcoatl
This is my senior project one scene. My initial concept was an Aztec tomb of their god, Quetzalcoatl and that it is built into the cliff side of a dense jungle. I used 3DS Max, Zbrush, Photoshop, UDK, and the Marmoset Toolbag for my entire project.
SOE Mentorship Program
I was part of a prototyping team for the SOE Mentorship Program at the Art Institute of California, San Diego and this is our final product. My main task was modeling the Recon Tank, but I also contributed some initial concept and texture work for some of the props within the environment.
Thursday, December 8, 2011
Ultralisk Den Zbrush Work
My Zbrush sculpt of the ultralisk den from Starcraft II. All rights reserved by Blizzard for the ultralisk den design and concept.
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